videogames

The Nature of War Profits

Prior to a few days ago, the two corporations in our Anoiki had been struggling a little bit.  Living in a wormhole system is a constant battle in the first place: no stations, hostile neighbors, supply run logistics, bizarre/broken player-owned starbase mechanics, and constantly-shifting routes conspire to raise a high bar for casual gamers to surmount.  And the past week had seen the sudden disappearance of all our local anomalies in our system — likely due to neighbors warping to them uncloaked to set the 3-day despawn timer as token revenge for the fact that we really enjoy blowing away the neighborsships at every opportunity — removing local Sleeper battleship escalations from our profit pipeline.  Aggression, however, has a cost, and several of our pilots were hurting for decent battlecruisers and the ISK to afford them.

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